What is your ideal travel time?

Discussion in 'Game Mechanics Design' started by Mike, Feb 12, 2014.

  1. Mike

    Mike Veteran Veteran

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    Supposed you're in a large (not small, not moderate, not enormous) battlefield map (battlefield map is separated from the world map) of an action game (shooting / hack and slash / both). What do you think is an appropriate travel time to reach from 1 corner of the map to the other corner without any border in-between, just a regular movement? 1 min.? 2 mins.? 30 seconds? 5 mins. 55 seconds? 6 mins. 66 seconds? lol Let me know.
     
    Last edited by a moderator: Feb 12, 2014
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  2. Najir

    Najir Veteran Veteran

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    i think 3 min. anything less would make it seem to small and anything more would give your game a new mini game called "running simulator 2014"
     
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