- Joined
- Sep 9, 2015
- Messages
- 656
- Reaction score
- 857
- First Language
- English
- Primarily Uses
- N/A
Do you think ever the sky is the limit? And whatever resource you need or want you will obtain?
When you make a world to play a game in, what sort of features from landmasses to landscapes, do you try to achieve?
I try to think of things about a culture or group of people, and organize my thoughts with having multiple influences for say a conglomerated society, or towards the notion of isolated populations. Which works fine for creating a story, but when it comes to the actual resources, I feel like a deer in the headlights. What is a good way to figure these things out?
When you make a world to play a game in, what sort of features from landmasses to landscapes, do you try to achieve?
I try to think of things about a culture or group of people, and organize my thoughts with having multiple influences for say a conglomerated society, or towards the notion of isolated populations. Which works fine for creating a story, but when it comes to the actual resources, I feel like a deer in the headlights. What is a good way to figure these things out?

