what kind of sound/bgm file extension does MV need? why there are two kinds of extensions by default?

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RyanYe

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i have discovered .m4a and .ogg files with same file name stored in the default file directory.
so i am curious that what on earth that MV need? or MV need both to work properly?
can i delete one to make my game as small in size as possible?

thx for any replies?
 

estriole

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i have discovered .m4a and .ogg files with same file name stored in the default file directory.
so i am curious that what on earth that MV need? or MV need both to work properly?
can i delete one to make my game as small in size as possible?

thx for any replies?
.ogg -> needed to playtest at editor... this also will be used when deploying to PC
.m4a -> this needed ONLY if you deploy at the mobile environment... because mobile did not recognize .ogg extension.

if you make the game for PC... you can delete .m4a as soon as possible.
if you make the game for mobile... you can delete .ogg AFTER you finish making the game... because the editor only recognize .ogg so if you delete it you cannot pick which sound you play in event etc... that's why you need the same name with the .ogg and .m4a so when you deploy it will use the m4a with that name instead.

hope this help.
 

RyanYe

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ok thank you , now this topic can be closed
 

slimmmeiske2

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