- Joined
- Jun 14, 2015
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- 85
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Hi, so basically I want to look at the stuff people reply with to get more insight on other players to incorporate or take those thoughts/experiences into consideration when creating future games. Perhaps others can use this information too.
Here's are my experiences:
There really are 2 main reasons I have ever "quit" a game. One is the game was too long(not having enough time to finish) and eventually lost interest in even trying to play it ever again.
The second reason was a game that had a unique battle system(complicated usage of summons/elemental boosts equipeed, etc.), so much so that I literally had little idea what I was doing aside from standard attacks and defending. The problem was there was NO TUTORIAL. The random battles were so slow probably, because I had no idea what was going on that I eventually just gave up after 4-5 hours(no in game help/tutorial on battle system/mechanics).
Here's are my experiences:
There really are 2 main reasons I have ever "quit" a game. One is the game was too long(not having enough time to finish) and eventually lost interest in even trying to play it ever again.
The second reason was a game that had a unique battle system(complicated usage of summons/elemental boosts equipeed, etc.), so much so that I literally had little idea what I was doing aside from standard attacks and defending. The problem was there was NO TUTORIAL. The random battles were so slow probably, because I had no idea what was going on that I eventually just gave up after 4-5 hours(no in game help/tutorial on battle system/mechanics).
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