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this is something i have been wondering about for a while now...... lately i have started making skills that my friends call RP due to when they become avalible and not their effect

as an exsample

my spell grand healing is avalible at the very beginning of the game, costs 90 AP and its formula is as follows
(200 + ((a.mat * 4 ) + ( a.mdf * 5)) * (1 + (lvl/100)

its avalible at the start but its balanced out by its high AP cost so i dont see the OP label

wo i was thinking what actually makes a skill OP? what are your thoughts?

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