Specifically, I'm talking about gameplay here. Obviously everyone appreciates clean animations and clear functionality. But what in a jrpg makes you actually enjoy fighting enemies? Often battles become a chore we must get through to get to the other aspects of the game we like, whether it's the story, atmosphere, or feeling our characters grow. But have you ever played a jrpg where fighting enemies was truly satisfying? If so, what about it made it that way for you?