RMMV What script call to check if actor is taking damage?

dwiseman57

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I am using SumrndmDde to make a custom battle HUD in MV. Frontview.

I want to display a picture, (e.g a lightning bolt) over my actors face when the actor is attacked.

In the "condition" field of Hud Maker, I need to put something like

Code:
BattleManager._targets._actorID==1

So that the picture will only display, if the actor ID being targeted is "1"

But it doesn't work. I'm not very familiar with JS or BattleManager so I'm not sure if I am even close.
Whats the best way of populating the "condition" on sumrndmDde Hud Maker so that my picture only shows whilst the actor is being attacked ?

Please help?

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dwiseman57

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Can anyone help?
 

dwiseman57

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Well after half a year of health problems (that aren't as bad as before), and playing with UE4 & 5... I realized I should finish this project before working on something else. So I decided to upgrade my randomizer. And really just focus on compromising wherever I can to finish the project sooner rather than later. :kaoswt:
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