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Mireneye

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Awesome KanaX I really want to see this project of yours sucseed! I hope my so so bug reports helped you iron some things out ^-^
Cheers!
 

KanaX

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  • I'm working on a whole new set of tiles to use for the game. Celi, of course, is a master, but I want to give a unique touch to the game
    And I'm also stingy.

  • At the same time, I review certain parts of the game. I try to apply what I have learned and what I believe is needed to make it a better experience. Some additions, some removals, some edits, etc. Ultimately, I try to pick out some of the more amateurish attributes, that were an inevitable result of my early days. Keep the story interesting, remove the preachy parts and make the puzzles, well, puzzling, but also fair.
  • I'll start looking for a talented composer to create some original BGMs. I have come to realize that using a well known public music library, might take away a lot from what whatever emotion I'm trying to bring out.

Admittedly it is what I do at this point. Besides sleeping and eating. Still a lot to be done though, if it's to reach the level I want it to reach. Hopefully I'll have at the very least a final beta by May.
 
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KanaX

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About half a year ago I had a significant setback regarding the progress of the project. Ever since I have been working indirectly on the game, figuring out some better methods to enhance the experience and deliver a better execution in every aspect. I appreciate the support I have gained so far, but I think that even the demo (which includes the areas I have worked that most upon) is fundamentally flawed. In a short while, I'll be back with possibly the best I can deliver with my current level of experience. Thank you.
 

Mireneye

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Take your time KanaX I'm sure as hell looking forward to it. 
I'm up for more testing, should you want. Which reminds me that I havn't continued my playthrough yet!
 

Simon D. Aelsi

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About half a year ago I had a significant setback regarding the progress of the project. Ever since I have been working indirectly on the game, figuring out some better methods to enhance the experience and deliver a better execution in every aspect. I appreciate the support I have gained so far, but I think that even the demo (which includes the areas I have worked that most upon) is fundamentally flawed. In a short while, I'll be back with possibly the best I can deliver with my current level of experience. Thank you.
And this, friend, is why you have us here. To provide brutally honest feedback to help you do your best. //rmwforums.s3.amazonaws.com/emoticons/default_smile.gif
 

Phonantiphon

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This looks awesome.


I am so going to play this demo.
 

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