TJP623

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Has anyone done Actor 2_7 and 2_8 with elf ears? (for everything)
 

Ariyana

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One less gap :wink:

Actor2_5.png

- You must own the MZ to legally use the set in RPG Maker products!
- Free for commercial and non-commercial use, BUT no usage in pornographic, x-rated or obscene games and also not in NFTs!
- Credits go to Kadokawa and me (Ariyana).
- Reposts of the set are allowed
- Edits are allowed, but don't post them anywhere without my permission
 

Avery

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I am pretty positve there will be more stuff incoming, but since @GalacticGod and I added QUITE some things onto this list and @hiddenone did an amazing charset for the Gnome as well, I decided to make today the date that I add in all the goodies that we now have as well!
Look at all the gaps that are filled and imagine all the possibilites they open up in using these characters!


BigMonster2_2 - charset: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-32#post-1317339
Evil_2 - emoset: https://forums.rpgmakerweb.com/inde...endar-galacticgods-resources-mz-edits.125632/
Evil_4 - emoset: https://forums.rpgmakerweb.com/inde...endar-galacticgods-resources-mz-edits.125632/
Evil_8 - emoset: https://forums.rpgmakerweb.com/inde...endar-galacticgods-resources-mz-edits.125632/
Gnome:
charset: https://forums.rpgmakerweb.com/index.php?threads/hiddenones-mz-emporium.127306/page-3#post-1314393
face, bust, emoset: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-26#post-1314295
SV Battler: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-27#post-1314721
Monster 5 - emoset: https://forums.rpgmakerweb.com/inde...endar-galacticgods-resources-mz-edits.125632/
Monster 6 - SV Battler: https://forums.rpgmakerweb.com/inde...endar-galacticgods-resources-mz-edits.125632/
Nature 1 - Front battler: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-32#post-1317339
Nature 2 - down: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-32#post-1317339
Oddegg - charset, down, bust, face, emoset: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-28#post-1315245
People2_1 - emoset: https://forums.rpgmakerweb.com/inde...endar-galacticgods-resources-mz-edits.125632/
People3_2 - emoset: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-29#post-1315885
Plasma - charset: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-30#post-1316411
SF_Agent - charset, bust, face, down, SV: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-31#post-1317018
SF_Kappa - SV Battler: https://forums.rpgmakerweb.com/inde...endar-galacticgods-resources-mz-edits.125632/
SF_Monster 4 - emoset: https://forums.rpgmakerweb.com/inde...endar-galacticgods-resources-mz-edits.125632/
Siren:
down: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-32#post-1317339
SV Battler: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-30#post-1316713
Sylph - charset: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-30#post-1316411
Unicorn - charset: https://forums.rpgmakerweb.com/inde...ent-avys-mz-stuff.125711/page-28#post-1315489
 

Avery

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Adding:

Monster_4 - SV Battler: https://forums.rpgmakerweb.com/inde...resources-mz-edits.125632/page-5#post-1317448
Nature 1 - battler: https://graphic.fungamemake.com/archives/5758
SF_Hermit - faceset, emoset, bust: https://forums.rpgmakerweb.com/inde...8th-avys-mz-stuff.125711/page-33#post-1317779

You might have noticed, I added some stats to the right side for some fun maths!
46.9% of the cells are filled by default, and an additional 14.3% by the community.
If we ignore emosets, since they only exist as fanmade resource, then by default we have 12 complete characters, but with the community this number goes up to 33!
With emosets we have 29 characters that have something in every column :3

Maybe we can get the numbers up in 2023? ;3
 
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ATVariety15679

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Apologies if I haven't posted anything for a while, but I did add in SF_Actor1_5.
 

STh4nos

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That's really weird and sad that it just seemed to vanish Hopefully it comes back soon!
But I just mean it's weird the RTP itself for MZ seems to be missing some of the actors in the enemies folder.

For example, they have 24 actor busts in the Pictures folder of the RTP:
View attachment 234090

And then they have 24 actor full body pictures:
View attachment 234091

But then in the Enemies folder of the RTP where the actors are in more of a battle stance, they only have 15 actor images. They left out Actor1_1, Actor1_2, Actor1_7, Actor1_8, Actor2_8, Actor3_5, Actor3_6, Actor3_7, and Actor3_8
View attachment 234092

I just don't know if for some reason my RTP is incomplete or if this is how it's supposed to be. If so, I feel like Degica is cheating people out of potential story material since maybe Actor1_1 starts off as a bad person, but then eventually joins your party, so you need the more aggressive stance for the beginning of the game so you can fight him and then have the normal stance once he joins your party. Or maybe I'm just being weird lol!
Hello there... well i'm looking for all these pictures (full bodiers and ennemies)... Anyone got them for me....? Thanks a lot... i desesperate to find them
 

Avery

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There is just what the list has, if the according cell is empty, there is a 95% chance it does not exist.
You can see that there are additional links for Actor 1_2, 1_8 and 3_5, the others just were not made.
Be aware that you need to follow the artists terms of use for everything additional that you can find behind the links in this list.
If you really need them, you can make a resource request (just be aware that you can only ask for 1 or 2 battlers at a time), here is the wrong place to ask for stuff to be made.

The full body pictures are a free DLC, if you have the maker on steam, it should already be in your DLC folder.

Since I am already posting here, I want to say that I added the contents of my two latest released to the list:

They were some smaller and some larger things, but as a result, the Oddegg is now a complete row, meaning what before was just a battler can now be a party member, an NPC or basically whatever you want it to be :3
(If anyone knows a static fox battler that works, that would fill the last gap in that row as well xD)

For everyone who is new, I am making this list as a hobby in my freetime and that I am updating and sharing it is not given. Even without the content I produced, the maintaining and research took a lot of time. I am not responsible for the default gaps in any way and I am not obliged to fill them. I just think it helps a lot for everyone who wants to work with any of the default characters to know without intense research what is possible.

By default there are only 12 characters (without emoset, since that is no default resource), that come with all the different resource types. With usermade content, that number is more than tripled to 38.
I have sunk a lot of time into this, both with making content and research, but I am really proud how far this list has come and my wish for 2023 would be to bring the list from the current 63,5% filled to maybe 66 (with 1400 cells that is already quite a lot). I know there are some slots that will never be filled (at least not by me), since i dislike some of the monster designs too much to touch them in any ways xD

Edit: The style might be a bit different, but I could also add battlers for the fox (Forest: fox 01) from Thalzon and my own MV pig battler.
 
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Pate

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SV Actor for People2_6 needs fix.
I tested in the game and it has some graphic issue while in the neutral stance.
 

ATVariety15679

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Looking forward to having that number go to 66 percent.
 

Avery

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Besides my own additions (the wraith bust, face and emoset, the tigerbunny char and the monster_7 emoset) that I added lately, I have something else that I found and realised that it was not included here yet!

Actor1_1, Actor1_2, Actor 1_3, Actor 1_4, Actor 1_5, Actor 1_6 emoset by Ischendrun:

And an additional emoset fpr Actor 1_2:
 
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Avery

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Something I have been thinking about:
I could basically fill a lot of these gaps by "simply" scaling down, color adjusting, proportion adjusting, maybe pose adjusting and adding a shadow to the full body pictures.
Here was a Test with SF_Actor1

SFActor1_1.pngTest.png
Of course they would not be as dynamic as the default ones, but I think stylewise they work pretty alright, maybe with a little more smoothing they would do okay?

What do you think about that? Is that something to keep in mind and maybe tackle or do you consider that unneccessary?
 

Solar_Flare

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If I understand correctly, the gaps you're proposing to fill in this manner are missing large enemy sprites, right? In which case it seems like quite a reasonable thing to try. It is a little unfortunate that many of them would be completely weaponless, but maybe they just fight with their fists.
 

Avery

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I have not only started making some battlers that way, they also made their way into the list. Also added are stuff like new emosets and the sprite for the SF_Talkingmuppet by me :3

If you have not downloaded it yet, the free ARPG DLC on steam:

has new things for this list!

It comes with a 4-directional version of BigMonster1 1-4 and sprited for the Gnome, Machinerybee, Medusa and the SF_Blueogre!
1676484697649.png
1676484756398.png
 

auradev

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Commissioning @bis1994 to create the missing walking chars.
Will edit them into this post as I receive them.

  • Free to use in commercial and non-commercial work
  • Credit to bis1994, link to this post
  • Editing and reposting is ok if there is a link to this post

Salamander.gif$salamander.png

Hi_Monster.gif$hi_monster.png

Hakutaku.gif$Hakutaku.png

willowisp.gif$Will_O_the_Wisp.png

StoneKnight.gif$StoneKnight.png

mecha_scorpion.gif$Mecha_scorpion.png

Kamaitachi.gif$Kamaitachi.png

Hannyamask.gif$Hannyamask.png

Jiang-Shi.gif$Jiang-Shi.png

Drone.gif$Drone.png

SkullMask.gif$SkullMask.png

mecha-sphere.gif$Mecha-Sphere.png

Special_Forces.gif$Special_Forces.png

Birdman.gif$Birdman.png

SlaughterRobot.gif$SlaughterRobot.png
 

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  • $Special_Forces.png
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  • SkullMask.gif
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  • mecha-sphere.gif
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  • mecha-sphere.gif
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    21 KB · Views: 10
  • Special_Forces.gif
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Loron

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Hello, thanks for this list of addition. This is awesome. I really don't want to sound not thankful, but by any chance, is there an up to date package with everything collected and sorted so far? It is a bit of a hassle to download everything 1 by 1, and my sense of organizing is kind of bad.
 

Avery

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No, and it won't ever happen.

For one, I am not going to curate something like that, and for the other one, you HAVE to do that yourself, because some people (like me) do not allow reposting their resources for example, so each artist has their own terms of use and you have to check and follow them each individually.
 

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