RPGs aren't the best option for $$$s neither £££s lol. If you want money, you make casual games or multiplayer online shooters. But anyway, everyone does the kind of "service" they want (in this case, a game), so they feel comfortable, and the service gets better for that instance. No worse thing that making stuff you don't like. EDIT: And if we go way more away, people don't make games for money xD. There are a lot of MUCH more profitable activities. Making games is so risky, costly and **** that 99% of time all you get are loses, capital diminishments, whatever. BUT AGAIN. That's my reasoning on that issue, not the universal truth that never is going to exist.
For me it's pretty simple. I found the RPG genre at around my 10. At my 11, I found RPG Maker. I had played at that time some Final Fantasies, Pokémon, and Zelda (even if it isn't an RPG, it has some elements). Just to say, one of my first games was a Zelda RPG set on a futuristic Hyrule (which I now find a little similar to Paladin's Quest in setting). Legend of Zelda: A Link to the Future. Genius.
So why do I make RPGs? Because I love them. I don't play anything else because I have little time, and all I want to do is play a huge, never ending list of RPGs that exist and will exist. And one of those games I want to play (and let others play) is my own game. I like game development too, it's stupidly fun to make an idea and make it. It gives me every day's dopamine thanks to the sense of accomplishment.
So, that's it, I make RPGs because RPGs,
Orochii Zouveleki