As a result of a cursor script I have installed in my game, the default transparent indicator for which character you're selecting an action for no longer appears in battle. I honestly don't have a problem with that because the default indicator clashes with the aesthetic I'm going for, but I still want some form of indication of which character you're currently assigning an action to. Either simply changing the color of the characters name while they're turn is up or a help window asking "what will NAME do?" I tried to figure a solution out on my own, but I'm really bad with scripting, so I figured I should ask some more experienced users how to go about this. The only custom scripts I have installed are a simple font changer and a few Victor Engine modules including the base, anti-lag, arrow cursor, custom collapse, damage pop-up, and target arrow.