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- May 16, 2022
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- RMMV
That ISN'T a ripoff of Final Fantasy's dragoon jump ability. I'm trying to come up with classes for my game and I've hit a bit of a roadblock with this one.
Well, to be fair...why would a lancer jump? It's not like there's any historical/real precedence for it...they're lances, not pogo sticks.What would a "lancer" class do? That ISN'T a ripoff of Final Fantasy's dragoon jump ability.
That ISN'T a ripoff of Final Fantasy's dragoon jump ability. I'm trying to come up with classes for my game and I've hit a bit of a roadblock with this one.
I think it's come to the point to realize that maybe you are having the forum make your classes. From a thread asking how to make your lancer, one for your scholar, one for your hunter/ranger to a whole thread asking about 5 other classes you plan on making, and lifting a mercenary class from another thread. I'd consider sitting back and just having a hot shower and think how those classes should feel, instead of asking others. It's going to come to the point where it's going to be the forums' game, not yours. If you are really interested in making a game, you need to be interested in how you want to design your classes.That ISN'T a ripoff of Final Fantasy's dragoon jump ability. I'm trying to come up with classes for my game and I've hit a bit of a roadblock with this one.
To be honest, this is gold imho.I think it's come to the point to realize that maybe you are having the forum make your classes. From a thread asking how to make your lancer, one for your scholar, one for your hunter/ranger to a whole thread asking about 5 other classes you plan on making, and lifting a mercenary class from another thread. I'd consider sitting back and just having a hot shower and think how those classes should feel, instead of asking others. It's going to come to the point where it's going to be the forums' game, not yours. If you are really interested in making a game, you need to be interested in how you want to design your classes.
One of your old posts asking how long it takes to make a game though leads me to believe that you are a new designer. In that case, with the kinds of questions you are constantly asking, is it a game you want to build, or are you doing it for some other reason? Having other people make your classes, asking how fast you can make the game. Also asking what parts of the story to make first just leads me to believe it might not even be something you want to do?
In addition to this, "releasing a game in episodes" thread you posted is one of the core things that both new writers, and new game designers do. They want to release their books in short chapters instead of writing the whole book and releasing it at once, or they want to release chapters of their game instead of finishing it all at once. Don't be discouraged, this is something literally everyone in a creative field first thinks when they start projects while they are novices. It's because it takes a very long time to finish books or games etc, and you get no satisfaction in the meantime. It could be years before you release something, and you never get a dopamine hit until it's done. A way to combat this is to post snippets of your game as screenshots or gifs etc to forums.
Sorry to seem like I'm coming at you, I just see your posts multiple times a day and see that you may be going down a bad road. Asking questions is fine, but having others design too much of your game for you should really make you question why you're doing it in the first place. You say you want a lancer for example, but why? Is it because you don't want it to be called a dragoon but want to have final fantasy classes? Or is there a specific reason you want lancer? All your other classes listed in previous threads are direct parallels to final fantasy classes with different names (sometimes just using the japanese name, like knight for paladin). If you're taking homage from Final Fantasy, just own up to it. There's no shame, but beating around the bush is just odd.
Again, not trying to come at you, but with all your lines of questions, it makes me believe that you just want the end product of the game, not the design part at all. And if that's the case, why not just take what's already out there?
You are right. Thank you for those hard words, I needed to hear them.I think it's come to the point to realize that maybe you are having the forum make your classes. From a thread asking how to make your lancer, one for your scholar, one for your hunter/ranger to a whole thread asking about 5 other classes you plan on making, and lifting a mercenary class from another thread. I'd consider sitting back and just having a hot shower and think how those classes should feel, instead of asking others. It's going to come to the point where it's going to be the forums' game, not yours. If you are really interested in making a game, you need to be interested in how you want to design your classes.
One of your old posts asking how long it takes to make a game though leads me to believe that you are a new designer. In that case, with the kinds of questions you are constantly asking, is it a game you want to build, or are you doing it for some other reason? Having other people make your classes, asking how fast you can make the game. Also asking what parts of the story to make first just leads me to believe it might not even be something you want to do?
In addition to this, "releasing a game in episodes" thread you posted is one of the core things that both new writers, and new game designers do. They want to release their books in short chapters instead of writing the whole book and releasing it at once, or they want to release chapters of their game instead of finishing it all at once. Don't be discouraged, this is something literally everyone in a creative field first thinks when they start projects while they are novices. It's because it takes a very long time to finish books or games etc, and you get no satisfaction in the meantime. It could be years before you release something, and you never get a dopamine hit until it's done. A way to combat this is to post snippets of your game as screenshots or gifs etc to forums.
Sorry to seem like I'm coming at you, I just see your posts multiple times a day and see that you may be going down a bad road. Asking questions is fine, but having others design too much of your game for you should really make you question why you're doing it in the first place. You say you want a lancer for example, but why? Is it because you don't want it to be called a dragoon but want to have final fantasy classes? Or is there a specific reason you want lancer? All your other classes listed in previous threads are direct parallels to final fantasy classes with different names (sometimes just using the japanese name, like knight for paladin). If you're taking homage from Final Fantasy, just own up to it. There's no shame, but beating around the bush is just odd.
Again, not trying to come at you, but with all your lines of questions, it makes me believe that you just want the end product of the game, not the design part at all. And if that's the case, why not just take what's already out there?
Me...I always thought that was the stupidest thing Final Fantasy made upI did add a single jump skill because I’m a fan. Who isn’t?
All of my characters have a unique skill and lancer/hunter, well, there just isn’t anything special that I could came up with so I thought a skill that would avoid damage for 1 turn “jump” would have to do for the unique skill. As I think about it though. I could just rename the skill to hide, as in “hide in the bushes like a predator, like a hunter”Me...I always thought that was the stupidest thing Final Fantasy made up
Luckily, you do not need my approval to make your game the way you like![]()