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- Jun 4, 2017
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- RMVXA
Hello! Im working on a Sim/RPG and in the game the hero needs to balance his salary, energy, food intake etc. I already have common events to function as a day/night and clock system. What Im wondering is how I should go for an "End of the Day" report window. I want it window to pop up at the end of the day everyday at 00.00 which is easy to do. However, the clock might hit 00.00 when another event is active, or when Im in a scene like an Shop, Fight etc. which might be problematic.
So what would be the best way to go with it ? I want the game to stop, show the report window, then continue without disturbing any of the other process. Im somewhat confident with my Ruby scripting, and I understand eventing mosty.
So what would be the best way to go with it ? I want the game to stop, show the report window, then continue without disturbing any of the other process. Im somewhat confident with my Ruby scripting, and I understand eventing mosty.
