What would you suggest doing better for events and maps that take up the most space in your project?

JustAColdKid

JustICE
Member
Joined
Feb 7, 2017
Messages
9
Reaction score
1
First Language
English
Primarily Uses
RMMV
Hello RPGMV community my name is justice and I was wondering how I can free up more space on my rpg maker mv events and maps as well as my project entirely. Any suggestion? Are there more organised ways of doing events?
 
Last edited:

gstv87

Veteran
Veteran
Joined
Oct 20, 2015
Messages
2,248
Reaction score
1,250
First Language
Spanish
Primarily Uses
RMVXA
unless you have like 50 plugins, or super high-res images, I don't see how a project can take up more than a dozen megabytes.
how big a load are we talking about?
 

EseQueL

Veteran
Veteran
Joined
Oct 10, 2016
Messages
71
Reaction score
28
First Language
English
Primarily Uses
Compress all Images and Sounds. That's just it, those are the #1 space-eaters.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,867
Messages
1,017,062
Members
137,575
Latest member
akekaphol101
Top