I had this thought buzzing around in my head the other day and only just now got around to making a thread about it. Basically, if the title was worded awkwardly; what's your general order of operations? Do you start by making a world map? Do you make maps as the story progresses or do you plan them all out ahead of time? Or do you start with something completely different like character design or even music choices? I was just curious. I remember eons ago when I made my one finished game (which was moreso 4 separate smaller games that were 'chapters,' because I couldn't fit the entire thing into one file. Will prolly be doing the same thing with my current project as well), that I would make maps as I went. The characters had already been planned out and stuff by the time I worked on it, but I do remember making the (very badly edited) custom sprites in a generator when they'd show up in the story, rather than ahead of time. Aha. What's everyone's work process like? I suppose this applies more to people who have finished projects or near-finished projects, but I thought it'd be neat to ask regardless and see how people work. It's always been intriguing to me. I have a friend who's also working on something and is taking a "make as he goes" kind of approach with his game as well from what I can tell.