- Joined
- Sep 11, 2013
- Messages
- 36
- Reaction score
- 23
- First Language
- English
- Primarily Uses
The main thing that prevents theft in the creative field is just logic (though there are associated legal protections and it does happen, just not that regularly). Right now there are many people trying to produce video games; many of which will be free, most which will never actually be completed. It's unlikely that someone will come along and see your idea and think A) this is definitely a winner
I'm willing to take the risks that charges of plagiarism won't completely destroy me.
If you are worried about the individual components being taken, that kind of is inevitable. All of our ideas are influenced by things we have seen/read/played in addition to our own creative spark. As for someone wholesale lifting a piece of your story, again that doesn't work out so well. What makes your work unique is not the individual components, but the whole piece. Even if I took the basic outline for one of your characters, I wouldn't know where you were going, what the plot was, or how they were going to develop. I'd be much better off creating my own work from scratch.
Creative work isn't like say a drug patent, where if one company stole from another it could help their own research in the race to be first to the patent office. Sharing of ideas helps everyone create our own unique works. If you and I had the same exact idea for a character, we'd likely use/develop him in such different ways that by the end it wouldn't even be obvious they had come from the same genesis.
If you are worried about the individual components being taken, that kind of is inevitable. All of our ideas are influenced by things we have seen/read/played in addition to our own creative spark. As for someone wholesale lifting a piece of your story, again that doesn't work out so well. What makes your work unique is not the individual components, but the whole piece. Even if I took the basic outline for one of your characters, I wouldn't know where you were going, what the plot was, or how they were going to develop. I'd be much better off creating my own work from scratch.
Creative work isn't like say a drug patent, where if one company stole from another it could help their own research in the race to be first to the patent office. Sharing of ideas helps everyone create our own unique works. If you and I had the same exact idea for a character, we'd likely use/develop him in such different ways that by the end it wouldn't even be obvious they had come from the same genesis.

