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- May 24, 2014
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like the title says, explain please.
Any game can be considered a role playing of sort, especially if it includes exploration, looting, story, and item/equipment upgrades.
While they've changed considerably over the years, the Metal Gear games and Zelda games felt more like action rpg's on the NES. And essentially, that's what they are, action rpg's that take on a different style of game play compared to traditional rpg's. Even dungeon crawlers are a type of rpg that's usually less about story. When people say "rpg" more than likely they are talking about the traditional games, though:
1. Level increase
2. Grind for Gold and XP and item drops.
3. Dungeons, and Side Quests, and Towns... oh, my!
4. Story
5. Turn-based battles - however, said battles can have an ATB if desired, implement combo attacks like Xenogears, be side view or front view. Tactical battles also somewhat fit in the traditional means of an rpg, but are usually defined as "Tactical RPG".
6. Item/Equipment upgrades.
7. Stats or some form of character progression.
8. Spells learned through leveling up, purchasing, or skill trees.
If your game includes at least half of these, I'd consider it an rpg, although it may not be one in the sense of how traditional rpg's are viewed. Decide what kind of an rpg it is rather than just the generic "rpg" name. So if it's an FPS, that includes gaining EXP and gold from shoot outs, a good story, plenty of exploration, buying/upgrading, I'd call it an FPS RPG, or even an FP RPG if the shooting elements can be substituted with melee attacks.
You are correct in that there is no hard line definition for any genre period, just shared understandings of what it means, however in this instance people are going to be judging what is or isn't.While most people tend to go with the statistical arguement, I think the actual definition for such a genre is a lot more blurred and it's really a matter of interpretation.
