So when you create a new project you can choose from using one of several template as well as starting with an empty project. Spoiler: This is what I'm talking about: Reading the guide it only says "Template - A premade project that provides you various options to set up your game easier.", but that's not very specific (and I want to know the specifics, and if I'm missing something). I know the template projects come with some of the "__STaR__" resources from the DLC folder already imported and organized for you. And that some database entries (character profiles, expressions, common event examples, etc) have already been made. And then there's a short example scene of a girl in front of a park bench making use of the pre-made common events, all very nice. But is there something else I'm missing? Also, what's the specific differences between the templates? I understand that the "Live2D Demo 720p (Script-based UI)" and the "Black Jack Example" is there to demonstrate something different from the other templates. But how much do the other four templates really vary? Maybe more than I realize? What about Scene-based UI, Built-in UI and Script-based UI? What's the difference here? And what about 720p vs 1080p templates? Is the only difference that someone went into the Database/System and set the "Custom Resolution" to 1920x1080? Is there something else I'm missing here? Thanks (to anyone who bothers to read this far).