I have yet to play a game that is actually realistic. Battlefield, CoD, etc aren't realistic. Ducking behind cover and waiting for what I can assume is some sort of deity to heal my 10 realistically fatal bullet wounds disqualifies these games as realistic. What we're left with is an attempt at realism that does little more than destroy all suspension of disbelief and make for a rather dull, unexciting experience. "Realism" simply does not belong in a video game. I play games to enjoy my spare time in a reality that cannot exist within my own, to experience something mysterious, interesting, or exciting. Not to look at the color brown and plod along an adventure line with some unseen jackass over a radio treating me like I'm four years old, removing all need for me to think whatsoever as he tells me exactly where to go and how to accomplish whatever minute tasks await me once I arrive. Garbage game design in a nutshell. "Go here, do this, press X to not die, hold this button to advance the plot" is BORING. Get it out of my games. Bring back the glory days of rocket jumping, bunny hopping, gory killfest madness. Or how about some RPGs that aren't dumbed down, maybe requiring at least a bit of effort to play through? Might be why I love the Souls games so much. Or maybe I'm just biased. I don't know, but realistic games and games that hold your hand are the worst offenders in my book.
Granted there are games that are meant to be realistic, for those who want to experience at least part of something they either can't do or don't have the chance to. Like those deer hunting games. I don't personally enjoy them but there doesn't seem to be a problem there.