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- Sep 22, 2014
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So I have this underground system set up so that when you drop into it, the lantern effect lighting happens. That's all fine and dandy.
I move to the next room
, and it is working as intended.
shows me about to leave the room, and when I do leave i should have a bright and normal overworld like in
. However, instead I get
. I'm not sure how to make it that after I leave the room shown earlier turn back to the world that is bright.
This may sound a bit confusing, but I'm really lost on this process, and I don't know where to go to fix this problem. Any suggestions?
Here is the event for starting the lantern effect

I move to the next room
, and it is working as intended.
shows me about to leave the room, and when I do leave i should have a bright and normal overworld like in
. However, instead I get
. I'm not sure how to make it that after I leave the room shown earlier turn back to the world that is bright.This may sound a bit confusing, but I'm really lost on this process, and I don't know where to go to fix this problem. Any suggestions?
Here is the event for starting the lantern effect


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