When I use a tile set graphic for an event it's blurry

LUKElcs

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After googling it 30 times in 30 different ways it seems I'm the only person who's ever had this problem?
Only tileset graphics are affected by this.
It is blurry whether it's in full screen or not.
The tiles are fine, the events and player are fine, but when I set an event to a tile graphic it makes it blurry.
I guess I could work around it by making separate sprite sheets for some of the tiles, but if there's an easy fix for this that would make it easier.

Here's an example. This screenshot is NOT full-screen.
For the last time Google, full screen is NOT the problem, for crying out loud! It's driving me up the wall!
ice_screenshot_20220922-231009.png
Hopefully you can see how the teddy bear and window are significantly more blurry then the rest of it. (because they are events using tileset graphics)
Also, there's a static effect in-game, so that's what the noise is. That has nothing to do with the blur, it's intentional and not a problem.

Thankyou for your time ^.^
 

ATT_Turan

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It might help if you could add to your post what the bear and window look like on the tilesheet. To me, the overall style is so pixelated that I don't discern a difference between them and their surroundings.

Are you using any kind of zoom or other camera control plugin?
 

LUKElcs

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It might help if you could add to your post what the bear and window look like on the tilesheet. To me, the overall style is so pixelated that I don't discern a difference between them and their surroundings.

Are you using any kind of zoom or other camera control plugin?
If you can't see the difference then I can't help you. The other pixels are much more crisp, it's rather obvious to me.

I actually fixed it by accident. I update my RPG Maker to NWJS 64 a while back, and just updated it to NWJS 49.2 instead, and it seems to be running much smoother, and the tiles no longer are blurry.
 

ATT_Turan

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If you can't see the difference then I can't help you.
You can, in fact - I told you how (and that comes across as unnecessarily brusque to someone who's offering helpful suggestions). Of course, if you've gotten it resolved then that's not necessary.

Good luck with your game.
 

LUKElcs

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You can, in fact - I told you how (and that comes across as unnecessarily brusque to someone who's offering helpful suggestions). Of course, if you've gotten it resolved then that's not necessary.

Good luck with your game.
Sorry, I didn't mean to.
I just meant that the teddy bear especially looks significantly less crisp then the girl for instance.
You do have to look closely at it to really notice it well though.

And thankyou.
 

Shaz

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To me, it just looks like the colours aren't as saturated. Do the images all come from the same set?
 

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