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So yeah. I was just wondering what other people thought about when games tend to use less animation in terms of budget restraints or style. Games like the sprite based pokemon games or dragon quests did this for example.


Would using an idle, attack, and death animation suffice if the game's art style matched it?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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