RPG Maker Forums

Hey there.

Lately I have been working on my game, and although it is basically completed I keep finding new things to improve / polish / add etc.

Because there is no deadline I can stretch this on and on, and it is easy to get distracted from the initial development scope.

 Is this a good thing?

Obviously to some extent, but usually when games start as one thing and slowly transform into something bigger

than intended you have to rework most things from the ground up. You can't just keep expanding a game that was not meant for this

"large scope", you can create inconsistent quality and mechanic issues. That's my opinion at least.

Getting to the point, when do you think that enough is enough?

Should you just release the game when you just have it in a playable state? Should you release a demo?

What about polishing it further? Should you set yourself a deadline and if you have time add some more polish?

Just something that has been on my mind lately as I am literally just a few touches away from completing my game  (Or am I?... you see where I'm getting at).

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