- Joined
- Jan 18, 2014
- Messages
- 1,550
- Reaction score
- 211
- First Language
- English
- Primarily Uses
I'm trying to make a custom command show up in the menu, this is what I have so far:
CommandManager.register
Summons,
arty_menu)
class MenuCommand_Summons < Game_Command
end
class Game_Party < Game_Unit
def add_menu_command_Summons(args)
cmd = CommandLoadGame.new("Summoms", :Summons)
add_menu_command(cmd)
end
end
As you can see, after "class MenuCommand_Summons < Game_Command", there's no methods yes.
Note I would also like to tie the command to a switch, if someone wants to help by dirrectly giving me the script segments to finish that.
Also so people don't get confused, I'm using Hime's Command Manager: http://www.himeworks.com/2013/11/08/menu-command-manager/?relatedposts_exclude=425
CommandManager.register
class MenuCommand_Summons < Game_Command
end
class Game_Party < Game_Unit
def add_menu_command_Summons(args)
cmd = CommandLoadGame.new("Summoms", :Summons)
add_menu_command(cmd)
end
end
As you can see, after "class MenuCommand_Summons < Game_Command", there's no methods yes.
Note I would also like to tie the command to a switch, if someone wants to help by dirrectly giving me the script segments to finish that.
Also so people don't get confused, I'm using Hime's Command Manager: http://www.himeworks.com/2013/11/08/menu-command-manager/?relatedposts_exclude=425



