RMMZ where do i find all the diffrent classes available for RPG maker MZ?

ferallag

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where do i find the list for MZ ? like a full java script calls, classes , subclasses ... how do i invoke Game_Actor.etc
if i want to access the TPB settings ? etc ...i can't find them online... how do driftwood and moghunter and visustella know them?
 
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Ghost314

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I'm new to rpgmaker, so I'm not sure if this is what you're looking for or not, but if you look at the folder where your project is saved on disk, you'll see a folder in there labeled 'js'. Inside the js folder it looks like they have a folder for libraries, another one for plugins, and a bunch of javascript files. Those javascript files seem to handle a lot of the core logic of RPG maker games. I'm guessing we can do a lot of things by messing with the stuff declared in those files.
 

ferallag

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I looked into them and I couldn't find reference for the time progress system, or many of the classes that I see other plugins use... Which is very confusing to me.

How do these amazing plugin programmers know what code to put to call a class or a script?

Edit :However someone else posted this answer



It might be what we need. I just woke up and I have to go and get my PCR results and pack my stuff so that I can go home. So I'll have a look at it later
 
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Ghost314

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I also found this last night


But its for MV
That's actually the sort of thing I was hoping to find (for MZ) when I came into this thread. I'll bet there are some automated tools that can parse javascript files and generate something like that. We would probably need to add more comments to the original code to get more reasonable explanations of what everything does though.
 

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We have something to share tomorrow as well so stay tuned.
 

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