- Joined
- Sep 12, 2016
- Messages
- 706
- Reaction score
- 623
- First Language
- German
- Primarily Uses
- RMMV
(Would the RM event command system qualify as a visual programming language? It contains most essential elements of a regular programming language (variables, control structures; arguably, even limited object orientation with given classes; and common events can be used in a very similar way to functions).)
I've answered for my current (private) project, where we're working with a team of two - my teammate is responsible for story and dialog, while I'm focusing on the technical aspects (programming, eventing). In previous single-person projects, I have done the writing myself, and the same will likely be true for future projects.
I'm not good enough at composing to create my own music yet, and creating art for a full game from scratch is too time-consuming for me at this point, so those are the main areas where I rely almost completely on other people's resources (both free and paid). I still do quite a lot of art edits and a few supplementary graphics, that's why I also checked 'creating sprites'. (It might have been interesting to include a separate category for "art edits" in the poll.)
I've answered for my current (private) project, where we're working with a team of two - my teammate is responsible for story and dialog, while I'm focusing on the technical aspects (programming, eventing). In previous single-person projects, I have done the writing myself, and the same will likely be true for future projects.
I'm not good enough at composing to create my own music yet, and creating art for a full game from scratch is too time-consuming for me at this point, so those are the main areas where I rely almost completely on other people's resources (both free and paid). I still do quite a lot of art edits and a few supplementary graphics, that's why I also checked 'creating sprites'. (It might have been interesting to include a separate category for "art edits" in the poll.)