Which of my plugins would you like ported to MZ?

Finnuval

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Well if ALL OF THEM isnt an option how about :

Battle Result Switches
Change Tile Size
Clone Events
Dynamic Traits & Effects
Fog
Heal on Level Up
Keep Moving Event
Kill Counter
Linked Switches
Linked Variables
Map Edge Transfer
More Page Conditions
Multi Timers
Save Event Position
 

Shaz

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ALL OF THEM is an option if ALL OF THEM actually get used enough. I'd just rather not convert stuff if nobody is using them. :)
 

Finnuval

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Haha yeah I can understand that lol
 

bgillisp

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I'd like to see your ACE Region Common Event script made for MZ myself. That has saved me soooooo many duplicate events on maps.
 

WaywardMartian

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More Escape Codes has been very useful to me. I'd love to have it in MZ.
 

RCXDan

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Save Event Position would be game-changing for anybody that wants to have dynamic event locations without having to code in new events every time. That would be my biggest vote.
 

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And back. Trying to work online with no internet for 1.5 days was...interesting. I felt like a character in a old Sierra game trying to find internet due to all the hoops I had to jump through just to get online for work.
grief... if MV didn't have certain plugins already, I think I'd upgrade to MZ. seeing like 10 MV plugins in 1 MZ one is hilariously convenient lol.
Have you already checkes out my mapping tutorial on the blog? I would love to hear your feedback and things you'd like to see in the future!

one of character for my upcoming game idk how to design o_O

Designing patches that can 'augmented' to clothing based armor. Such good fun. A bit time consuming due to the need to create image displays, but the patches are limited so it's not too tiring.
Note: lol, posting this made me find a couple mistakes.

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