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Almost everything's in the title but here are some details:

- I need to be able to switch from one battle system to another: I use Yanfly's Ace Battle Engine for characters combat, and I need to switch to a side view battle system for mecha combat.

- I need something simple to use, because I'm allergic to code/variables/numbers/etc. – well, it's a figure of speech of course: if I have to put some data in the code, I'll do, but if I can avoid it, it'll be far better, obviously...

- I need a battle system which allows animated battlers, even simple animations with a bunch of frames only.

- I plan to go commercial with my game, so something free is preferable but I am willing to envisage to pay something if it is worth it.

Finally, I envisaged to use one of these but I'd like to get some opinions concerning the above listed details before making a choice and experimenting:

- Reedo's Simple Side Battle System Ace Edition (RSSBSACE)

- Molegato's Basimple Battle System

- Fomar0153’s Basic Side View Battle system

- Enu’s Tankentai

I believe it is all; thanks for reading  :)

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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