Which video tutorial would you like?

(Made by event scripting + some existing plugins)

  • Basic ABS like Zelda

    Votes: 0 0.0%
  • Basic Metroidvania

    Votes: 0 0.0%
  • Basic Event Custom Menu

    Votes: 0 0.0%

  • Total voters
    0

Lakaroth

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Hello everyone, I'd like to create a video tutorial and a demo, about complex event scripting, because with event scripting you can do a lot of things!


Obviously, the project will also be accompanied by the use of many fantastic plugin of the community, the idea is to create something like a starter pack.


So i create a basic pool, but you can ask your own request here, and i'll add to the pool.

Best!
 
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_Shadow_

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Oh great! Choices:


A] The most complex and useful thing of the three, that everyone wants.


B] A 2D sidescrolling engine that mimics metroid


C] Custom menu


So... what would it be? :p :p :p  


But I was like wait! ABS only using events? And thenyou added the plugins factor.


Well your idea is good, I mean makinig a starter pack, just make sure you use assets (like plugins) that are as free as possible, like "Free for both commercial and non-commercial games". Users love such assets as things are crystal clear.
 
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Lakaroth

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Oh great! Choices:


A] The most complex and useful thing of the three, that everyone wants.


B] A 2D sidescrolling engine that mimics metroid


C] Custom menu


So... what would it be? :p :p :p  


But I was like wait! ABS only using events? And thenyou added the plugins factor.


Well your idea is good, I mean makinig a starter pack, just make sure you use assets (like plugins) that are as free as possible, like "Free for both commercial and non-commercial games". Users love such assets as things are crystal clear.


Yeah is possible an ABS with events, well not only event, the necessary core is Quasi Movement, but you can create some parallels and common events to check and analize collision, for fight, for everything.
I use something like that in my own project.


You can see in action a sample here:





All plugins are Free for both commercial and non-commercial, and for the graphics there's a lot of solution.
For my projecy i'll create graphic ad HOC, with a lot of details for the Starter Pack i can draw something or maybe use some free resources.
My goal is to let users understand step by step how to do that, then the graphics is the most easy thing to fix, we can use even some placeholder, the scripting is the most important thing.
 

_Shadow_

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Wow the end result is amazing.


May I suggest yo show how you made the water drops, the parallax light rays and the torch?


Good graphics in RPG Maker games is an essential element too. ;)


Can't wait to see what you got to show us.
 

Lakaroth

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Wow the end result is amazing.


May I suggest yo show how you made the water drops, the parallax light rays and the torch?


Good graphics in RPG Maker games is an essential element too. ;)


Can't wait to see what you got to show us.


Yeah in another tutorial i can show some tips for that effects :)
I'm happy you enjoy, follow me, you can find the Dark Dithering topic in early project feedback, i'm almost ready to relase a demo (Y)
Best
 

Kes

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What I suggest is this:


You take suggestions/poll results from here, but any tutorials you make should be posted to the Tutorials forum (each one in a separate thread) as that is where people will go to look for them.


Posting them within this thread, for example, would mean that they would be overlooked by many people.
 

Lakaroth

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What I suggest is this:


You take suggestions/poll results from here, but any tutorials you make should be posted to the Tutorials forum (each one in a separate thread) as that is where people will go to look for them.


Posting them within this thread, for example, would mean that they would be overlooked by many people.


Sure that's my same idea, this is just a sort of survey to understand what users want, then when i decide to create a tutorial, i'll update this post but i create


a real post in Tutorial section.
 

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