- Joined
- Dec 6, 2015
- Messages
- 341
- Reaction score
- 423
- First Language
- English
- Primarily Uses
- RMVXA
There are two villains:
Villain 1: Someone of high societal status and regard, and therefore, easier to track but hard to pin down.
Villain 2: A peasant of low societal status and regard, but is off-the-radar making them harder to track but easier to pin down.
By pin them down, it basically means it's easier to get them punished once you catch them in the act. It's like how people say Celebrities or rich people get off easy simply for being rich and/or famous.
Q&A (EDIT)
This is more of a generalized question where you think of just your average magic-based game. In my particular project, only criminals don't have access to magic, but I felt that was unneccessary to say since I figured it'd be assumed magic is at least common since, if it was super rare, it'd be strange to leave it out.
My question is: Which do you prefer to be the most powerful when it comes to magic assuming you are the one that has to catch and pin them? Please mention why down below
Villain 1: Someone of high societal status and regard, and therefore, easier to track but hard to pin down.
Villain 2: A peasant of low societal status and regard, but is off-the-radar making them harder to track but easier to pin down.
By pin them down, it basically means it's easier to get them punished once you catch them in the act. It's like how people say Celebrities or rich people get off easy simply for being rich and/or famous.
Q&A (EDIT)
This is more of a generalized question where you think of just your average magic-based game. In my particular project, only criminals don't have access to magic, but I felt that was unneccessary to say since I figured it'd be assumed magic is at least common since, if it was super rare, it'd be strange to leave it out.
My question is: Which do you prefer to be the most powerful when it comes to magic assuming you are the one that has to catch and pin them? Please mention why down below
Last edited: