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So I'm getting closer to getting a Beta of my game up and now would be a good time to start looking into some crowdfunding options to cover some more expensive things for my game. So I have two options to go with: Kickstarter and *******. On the one hand, Kickstarter will allow me to get all the money at once and thus allows me to get the vast majority of resources I need now, build hype and can draw more eyes to the project, but on the other hand, I have to deal with promotional costs, stretch goals and material costs, and just not being able to reach the funding goal. While with ******* I can create a more manageable campaign that will be funded over time, won't have to rely on flash to sell and thus less stress on meeting goals, more focused on smaller patron amounts and can bring in more people and goals are more achievable. The only downside is that if I can't get enough eyes on the platform then progress will be slower then expected and it will take longer to work on the project.
So with all this in mind, which would you prefer to support a game project with? Bigger, one time payments or smaller, multiple payments over time?
So with all this in mind, which would you prefer to support a game project with? Bigger, one time payments or smaller, multiple payments over time?


