The short answer: no. they are not ment for VXA.Holy cow, these are great! Just a question, though... will these work for VX Ace?
Dang it. I was already using a few of the wolf ones in my project, and while a bit big, they work perfectly!The short answer: no. they are not ment for VXA.
Hello, I was wondering if you had your big dragon color changes with a transparent background? I was trying to use them and it just pops up with a white square behind it when the game is started.
put a $ at the front of the file name. If you notice, the default big monster images, they have that too. It's letting RPG maker know that it's a single character rather then a full 8 character sheet.agggs lol, its transparent but now it only is letting one part of the dragon be selected =/ sorry for being a pain
A cheap way would be to crop out the boar facing to the right, use it as a battler, and use a plugin to make the player party use their walk character sprites as SV battlers to keep the battle sprites consistent.Dont suppose anyone has tips on turning one of these (specifically, the wild boar) into an MV SV battler?
been working on other stuff u 3 u/ and generally busy with life stuff. I have been doing some animals here and there, but generally speaking; the update comes when it's ready.I do not want to pressure you or anything, just ask for simple curiosity, is the update of new animals coming?![]()