Rave

Veteran
Veteran
Joined
May 10, 2013
Messages
99
Reaction score
29
First Language
Polish
Primarily Uses
Really like your upright dragon sprite. Looks awesome! I wish you could do SV battler and monster version of each of the dragons, even if only a single color (since doing a recolor is easy with GIMP or Photoshop). But I understand if you don't feel up to it, especially for SV version - there are quite few frames to draw.
 

SolonWise

The Lonely Maker
Veteran
Joined
Nov 12, 2015
Messages
227
Reaction score
460
First Language
Portuguese
Primarily Uses
RMMV
Thanks a lot! The resting dog is perfect for current project!
 

Dwain

Villager
Member
Joined
Aug 18, 2018
Messages
5
Reaction score
0
First Language
English
Primarily Uses
RMMV
Just wanted to say thank you for your hard work :)
 

Pearl484

Sweetly Spiked Flower
Veteran
Joined
Nov 11, 2017
Messages
528
Reaction score
476
First Language
English
Primarily Uses
RMMV
There's so much more variety than i remember the last time I checked this post. Your work is really amazing.
 

zacheatscrackers

Machinehead
Veteran
Joined
Aug 5, 2012
Messages
394
Reaction score
128
First Language
English
Primarily Uses
RMMV
This is a TREMENDOUS help to me, thank you so much! So much variety, and they all look great! :33 definitely going to credit you.
 
Joined
Mar 19, 2012
Messages
1,624
Reaction score
1,107
First Language
English
Primarily Uses
N/A
I want to use every single animal sprite here! Every single one... only I don't have a reason... sadface. But I love all of your animals!
 

fugahagen

Veteran
Veteran
Joined
Oct 31, 2017
Messages
30
Reaction score
11
First Language
english
Primarily Uses
RMMV
How do you find the time to do this? Well I'm happy you do, thank you!
 

Whip

Villager
Member
Joined
Sep 1, 2018
Messages
14
Reaction score
8
First Language
English
Primarily Uses
RMMV
These are all quite amazing. I can only imagine the amount of time it took you to make these, and the combined amount of time you have saved for others.
 

LunaKarasu

Kuroneko-Sama Makes An Appearance
Member
Joined
Feb 15, 2018
Messages
2
Reaction score
0
First Language
English
Primarily Uses
RMMV
These are all amazing! <3
 

Burgerland

Veteran
Veteran
Joined
Sep 26, 2015
Messages
344
Reaction score
95
First Language
English
Primarily Uses
N/A
Thank you for making these! I'm using MV 1.6.1 and the running horse sprites don't show up properly in the preview box for actor and event images. Sometimes, two sprites show up at once and sometimes only half of a sprite shows up.

Capture.PNG Capture2.PNG Capture3.PNG Capture4.PNG Capture5.PNG Capture6.PNG Capture.PNG
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
43,749
Reaction score
15,314
First Language
English
Primarily Uses
RMMV
Thank you for making these! I'm using MV 1.6.1 and the running horse sprites don't show up properly in the preview box for actor and event images. Sometimes, two sprites show up at once and sometimes only half of a sprite shows up.

DISCLAIMER:
the running horse animation IS 4 frames, so you will either need a plugin for extra frames or you will need to use some other method of using 4 frames in your animations
 

Burgerland

Veteran
Veteran
Joined
Sep 26, 2015
Messages
344
Reaction score
95
First Language
English
Primarily Uses
N/A

This should fix it than.


Edit: Nope, still having the same problem.

Capture.PNG

I figured I read the instructions wrong and redid the filenames, but still have the same problem:

Capture.PNG
 
Last edited:

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
43,749
Reaction score
15,314
First Language
English
Primarily Uses
RMMV
Plugins only affect what you see when you play, not what you see in the editor.

That plugin requires ONE character per sheet, and you have 4, by the looks of it. After fixing that, the name should be $horse [4 4 4 4]. However, because the first frame needs to be the idle pose (as stated on the plugin description), and that spritesheet doesn't have an idle pose, you would need another plugin to switch sprites based on whether you're moving or standing still.
 

Burgerland

Veteran
Veteran
Joined
Sep 26, 2015
Messages
344
Reaction score
95
First Language
English
Primarily Uses
N/A
Plugins only affect what you see when you play, not what you see in the editor.

That plugin requires ONE character per sheet, and you have 4, by the looks of it. After fixing that, the name should be $horse [4 4 4 4]. However, because the first frame needs to be the idle pose (as stated on the plugin description), and that spritesheet doesn't have an idle pose, you would need another plugin to switch sprites based on whether you're moving or standing still.

Thank you for helping me. I edited my reply. I'll look for another plugin, but why not just change your plugin so it allows for non-idle poses?
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
43,749
Reaction score
15,314
First Language
English
Primarily Uses
RMMV
Because it was written for someone's request, based on their specific spritesheet.
 

MrRamonhk

Warper
Member
Joined
Jul 25, 2014
Messages
1
Reaction score
0
First Language
German
Primarily Uses
Hey, your sprites are awesome! Would it be possible to do a sideview of the Spider People? =)
 

Builds_a_lot

Villager
Member
Joined
Aug 25, 2017
Messages
20
Reaction score
71
First Language
English
Primarily Uses
RMMV
Thank You, so much for these freesources! They're Epic!
 

JaeJaeCee

Emerald Phoenix
Veteran
Joined
Dec 15, 2018
Messages
137
Reaction score
130
First Language
english
Primarily Uses
RMMV
Can you please change the painted horses to have an empty row below it?
Otherwise it absolutely refuses to work correctly- MV tries to treat it as a damage sheet.
Thank you!
 

Latest Threads

Latest Posts

Latest Profile Posts

Redesigning characters after such a long time feels great. Makes me excited to work on an old game again.
Phone menu to replace main menu WIP:
It's been that long since I wrote a plugin, it took me 4 attempts to realize it's != rather than #. In a 40-line plugin, 20 of those lines being documentation!
Disk Check Plugin - Running on Linux:
RMMV-Game-Mint.png
workin on some graphics for my game. was originally planning on doing a cartoony style for the town but I might stick with this instead

Forum statistics

Threads
116,085
Messages
1,095,620
Members
151,460
Latest member
gerebert
Top