Rave

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Really like your upright dragon sprite. Looks awesome! I wish you could do SV battler and monster version of each of the dragons, even if only a single color (since doing a recolor is easy with GIMP or Photoshop). But I understand if you don't feel up to it, especially for SV version - there are quite few frames to draw.
 

SolonWise

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Thanks a lot! The resting dog is perfect for current project!
 

Dwain

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Just wanted to say thank you for your hard work :)
 

Pearl484

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There's so much more variety than i remember the last time I checked this post. Your work is really amazing.
 

zacheatscrackers

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This is a TREMENDOUS help to me, thank you so much! So much variety, and they all look great! :33 definitely going to credit you.
 
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I want to use every single animal sprite here! Every single one... only I don't have a reason... sadface. But I love all of your animals!
 

fugahagen

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How do you find the time to do this? Well I'm happy you do, thank you!
 

Whip

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These are all quite amazing. I can only imagine the amount of time it took you to make these, and the combined amount of time you have saved for others.
 

LunaKarasu

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These are all amazing! <3
 

Burgerland

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Thank you for making these! I'm using MV 1.6.1 and the running horse sprites don't show up properly in the preview box for actor and event images. Sometimes, two sprites show up at once and sometimes only half of a sprite shows up.

Capture.PNG Capture2.PNG Capture3.PNG Capture4.PNG Capture5.PNG Capture6.PNG Capture.PNG
 

Shaz

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Thank you for making these! I'm using MV 1.6.1 and the running horse sprites don't show up properly in the preview box for actor and event images. Sometimes, two sprites show up at once and sometimes only half of a sprite shows up.

DISCLAIMER:
the running horse animation IS 4 frames, so you will either need a plugin for extra frames or you will need to use some other method of using 4 frames in your animations
 

Burgerland

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This should fix it than.


Edit: Nope, still having the same problem.

Capture.PNG

I figured I read the instructions wrong and redid the filenames, but still have the same problem:

Capture.PNG
 
Last edited:

Shaz

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Plugins only affect what you see when you play, not what you see in the editor.

That plugin requires ONE character per sheet, and you have 4, by the looks of it. After fixing that, the name should be $horse [4 4 4 4]. However, because the first frame needs to be the idle pose (as stated on the plugin description), and that spritesheet doesn't have an idle pose, you would need another plugin to switch sprites based on whether you're moving or standing still.
 

Burgerland

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Plugins only affect what you see when you play, not what you see in the editor.

That plugin requires ONE character per sheet, and you have 4, by the looks of it. After fixing that, the name should be $horse [4 4 4 4]. However, because the first frame needs to be the idle pose (as stated on the plugin description), and that spritesheet doesn't have an idle pose, you would need another plugin to switch sprites based on whether you're moving or standing still.

Thank you for helping me. I edited my reply. I'll look for another plugin, but why not just change your plugin so it allows for non-idle poses?
 

Shaz

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Because it was written for someone's request, based on their specific spritesheet.
 

MrRamonhk

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Hey, your sprites are awesome! Would it be possible to do a sideview of the Spider People? =)
 

Builds_a_lot

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Thank You, so much for these freesources! They're Epic!
 

JaeJaeCee

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Can you please change the painted horses to have an empty row below it?
Otherwise it absolutely refuses to work correctly- MV tries to treat it as a damage sheet.
Thank you!
 

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