Well, I've come to the conclusion that someone will hate on something you do from your engine, your graphics, to your music that you've chosen, and while there is something you can do help that, you can't please everyone.
1. Edit the graphics (from remixing, recoloring and radically changing the graphics in question)
2. Do not use the default system, menus, battle HUDS and maybe even, custom enemies (maybe)
3. See if you can get a custom soundtrack from bits and pieces or music packs
4. Unique man characters (if possible, do not use the default characters at all)
Just remember the line, you can please some of the people some of the time.. etc, etc...I've heard some people say that unless you program your own engine than you're not a real game developer, to the hate of Unity, Unreal Engine and RPG Maker. But I do admit that the hate for the RTP graphics has been around since the very beginning. New engine (oooh, lovely graphics), after a while of seeing the same old maps it goes to the following thought, (URGH! RTP graphics boring). It has gotten better, with people learning to edit, remix, recolor and finally adding pieces.
But the sad thing is that people judge the assets based on the thrown together game to hopefully make a quick buck, but the quality games are ones that they never see. I do think that the company has a financial benefit if they started to work with people who have awesome games to show people that there are awesome games out there. But that's just me, though. But I will say one thing, back in the day, I couldn't edit and when I began to learn ... I had to learn everything from mapping, editing, recoloring, remixing and even how to craft the perfect dungeon. I think there are quite a few people that seemingly think that they can simple throw together and game, with little effort make hundreds of dollars.
I got RPG Maker VX Ace for a dollar, some of these people I think came from that sale from Humble Bundle. I have to think that there were people who got RPG Maker for a great price and thought, "I can make hundreds off of this". Honestly, most people from the free games to the commercial projects just have a story to tell and it is a tool to use. I wish these people were the ones that people saw, but you know that's not the people they see. (=^-^=) Keep up the great work and let's make plenty of games together, even if there are always going to be people who won't even give them a try.
I say their loss.