Why do you like RPG Maker?

Evan G.

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What do you like about RPG Maker?

-Editing in RPG Maker takes less time than in other editors because of the database.

Do you prefer turn-based or ABS?

-It depends on what kinds of story the game has, but if the question is whether or not you should include ABS support in your RPG making engine, the answer is a definite yes, with party support.

Do you like Browser Quest?

-I don't know.

What do you wish RPG Maker had?

-Better collision support and isometric support. The lack of collision support is what makes designing an ABS such a pain in RPGM. Custom collision maps for better parallaxing would be cool, too. Of course, all of this would pretty much make pixel-movement a given.

What features do you like most in RPG Maker?

-The powerful eventing system, although it could be enhanced, as well. Throw in some switch-case like RPGM2 had. Being able to directly edit the text of the event editor would be nice, too. There was a time when I literally just had to exchange one name for another about 240 times in an event, and it took me 15 minutes because the event editor has no find/replace function.
 

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