Actually, I learned about RPG Maker a few years ago, while I was looking at all the different game engines available. But I didn't want to create a RPG, so I discarded it at the time.
I started toying with the Unity engine. It's a good product and I had fun with the animations and lighting effects. But I was quickly limited by the fact that I am really bad at 3D modeling.
And the free resources didn't match with what I had in mind.
Adventure Maker had the same problem for me: lack of resources. I'm no artist and I prefer not to make a game than make a crappy one.
And then I played To the Moon and got a revelation: despite its name, I can use it for my adventure game!
I knew there were a lot of free resources that would be useful to me so I was quick to jump on the wagon.
Never regretted since.
I started toying with the Unity engine. It's a good product and I had fun with the animations and lighting effects. But I was quickly limited by the fact that I am really bad at 3D modeling.
And the free resources didn't match with what I had in mind.
Adventure Maker had the same problem for me: lack of resources. I'm no artist and I prefer not to make a game than make a crappy one.
And then I played To the Moon and got a revelation: despite its name, I can use it for my adventure game!
I knew there were a lot of free resources that would be useful to me so I was quick to jump on the wagon.
Never regretted since.
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