- Joined
- Mar 22, 2018
- Messages
- 14
- Reaction score
- 1
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- French/English
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- RMMV
Hello!
I created a common event to make my main character blink that looks like this:
When idling for 180 frames
Control Variables: #0001 Blinking = Random 1..3
If: Blinking = 1
Wait 10 frames
Change Actor > Blinking
Wait 10 frames
Change Actor > Not Blinking
End
If: Blinking = 2
Wait 10 frames
Change Actor > Blinking
Wait 30 frames
Change Actor > Not Blinking
End
If: Blinking = 3
Wait 10 frames
Change Actor > Blinking
Wait 15 frames
Change Actor > Not Blinking
Wait 10 frames
Change Actor > Blinking
Wait 15 frames
Change Actor > Not Blinking
End
All works fine, but for some reason, my character becomes brighter as they blink. I checked the sprite sheets and even tested on a new project and I still get the same issue. Some help would be appreciated!
I created a common event to make my main character blink that looks like this:
When idling for 180 frames
Control Variables: #0001 Blinking = Random 1..3
If: Blinking = 1
Wait 10 frames
Change Actor > Blinking
Wait 10 frames
Change Actor > Not Blinking
End
If: Blinking = 2
Wait 10 frames
Change Actor > Blinking
Wait 30 frames
Change Actor > Not Blinking
End
If: Blinking = 3
Wait 10 frames
Change Actor > Blinking
Wait 15 frames
Change Actor > Not Blinking
Wait 10 frames
Change Actor > Blinking
Wait 15 frames
Change Actor > Not Blinking
End
All works fine, but for some reason, my character becomes brighter as they blink. I checked the sprite sheets and even tested on a new project and I still get the same issue. Some help would be appreciated!