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- Sep 9, 2012
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Hello,
I am currently using two scripts to recover my characters' MP after a battle is over.
One is: https://github.com/Aesica/RMMZ/blob/master/AES_MZ_CustomMP.js from @Aesica
And the other one is: https://github.com/Trivel/RMMV/blob/master/MrTS_RestoreHpMpTp.js
What I have in the notetag:
<Passive State: 31> This is for VS Skills States.
<After Battle Recover MP: -actor.mp> This is for AES. It sets the MP to 0.
<RestoreAfterBattleMPPercent: 0.80> This is for Trivel. It recovers 80% of max MP.
Here's how the state looks like:
The goal is to make sure that the characters start every battle with 80% of their full MP. For example: A has 10 MP maximum. He'll enter a battle with 8 MP.
For some reason, if I walk for approximately 10 steps or so, all the characters' MP will slowly recover. I check this by opening the menu every few seconds as I walk around. If I just leave the characters still, their MP won't recover. And no, opening the menu repeatedly doesn't recover their MP, either. I have no traits on any of the characters that can recover their MP, especially just by walking. Is this some kind of bug?
Thanks in advance for any help!
I am currently using two scripts to recover my characters' MP after a battle is over.
One is: https://github.com/Aesica/RMMZ/blob/master/AES_MZ_CustomMP.js from @Aesica
And the other one is: https://github.com/Trivel/RMMV/blob/master/MrTS_RestoreHpMpTp.js
What I have in the notetag:
<Passive State: 31> This is for VS Skills States.
<After Battle Recover MP: -actor.mp> This is for AES. It sets the MP to 0.
<RestoreAfterBattleMPPercent: 0.80> This is for Trivel. It recovers 80% of max MP.
Here's how the state looks like:

The goal is to make sure that the characters start every battle with 80% of their full MP. For example: A has 10 MP maximum. He'll enter a battle with 8 MP.
For some reason, if I walk for approximately 10 steps or so, all the characters' MP will slowly recover. I check this by opening the menu every few seconds as I walk around. If I just leave the characters still, their MP won't recover. And no, opening the menu repeatedly doesn't recover their MP, either. I have no traits on any of the characters that can recover their MP, especially just by walking. Is this some kind of bug?
Thanks in advance for any help!