- Joined
- Mar 13, 2012
- Messages
- 936
- Reaction score
- 578
- First Language
- Norwegian
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So, I'm working on a game (obviously), with something of a twist, in terms of the point of battles.
In any case, the problem is that the basic attack doesn't do deal damage (pretty much as intended with tweaked formula currently resulting in zero or less damage dealt), but when I use a skill to halve the enemy DEF score (Apply State, DEF*50%), the enemy... dies. Two zero-damage strikes, then halve defense, and the thing instantly dies.
What am I missing here?
In any case, the problem is that the basic attack doesn't do deal damage (pretty much as intended with tweaked formula currently resulting in zero or less damage dealt), but when I use a skill to halve the enemy DEF score (Apply State, DEF*50%), the enemy... dies. Two zero-damage strikes, then halve defense, and the thing instantly dies.
What am I missing here?
