- Joined
- Jun 7, 2013
- Messages
- 1,393
- Reaction score
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- First Language
- English
I have the following:
When A battle with these guys is finished, the variable should increase to 1 or well add 1 to the existing value. that doesn't happen. ever. I am using Yanfly Engine Ace - Debug Extension v1.01 to find out whats going on. before a battle this variable is 0. after a battle this variable is 0. Nothing resets the variable unless you leave the map or the time runs out. Neither of which has happened yet.
The variable is initialized to 0 before the timer is started in an event that the player must step on. But - the player never steps on that even again so the variable is not being constantly reset.
Am I setting this wrong?
Its suppose to be, when you defeat and emerge victorious this variable increases by one.
When A battle with these guys is finished, the variable should increase to 1 or well add 1 to the existing value. that doesn't happen. ever. I am using Yanfly Engine Ace - Debug Extension v1.01 to find out whats going on. before a battle this variable is 0. after a battle this variable is 0. Nothing resets the variable unless you leave the map or the time runs out. Neither of which has happened yet.
The variable is initialized to 0 before the timer is started in an event that the player must step on. But - the player never steps on that even again so the variable is not being constantly reset.
Am I setting this wrong?
Its suppose to be, when you defeat and emerge victorious this variable increases by one.

