Why my characters attacks more than once?

miyanke

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Hi!
It's just a silly and maybe easy question, I realise that, sometimes, my heroes attack more than one time. I remember that it depends of an XParam (or SParam).

Right now I'm using VS Elemets and Status and I have checked the base configuration of Characters and Classes: Characters are empty and Classes have:
Objective
Target
Evasion
Crit

What parameter should I look at to avoid it?
Could the enemy do that too?
 

bgillisp

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You can give people more than one attack on their weapons, if you give them +1 attack they will attack 2x instead of 1x. You can also add it in a state too.
 

miyanke

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Maybe I didn't explain myself right. My problem is that, sometimes, heroes have two turns instead of one, so I can Attack and Defend in the same turn in a ATB (waiting) battle system.

I know there is the tag of Other in Classes with "Action Times +", but it's not establish in the Traits of my Classes.
Is it different than 100% by default?
What parameter is this one in the Data Base?
 

bgillisp

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It might be the ATB you are using too, as it uses ticks to decide how often your turns come up so what may be happening is you get 2 in a row due to how the system is computing speed.

The other possibility could be the Action times + is set somewhere in a state that you have, as if that is not 100% then it is random on if you get a 2nd turn.
 

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