- Joined
- Sep 10, 2014
- Messages
- 1,733
- Reaction score
- 681
- First Language
- Americanese
- Primarily Uses
- RMVXA
sometimes, I honestly wonder how much influence Mary Jane has around this forum...The internet does not usually have room for kindness and generosity outside of the few *cough cough* forums where that kind of thing is appreciated...There was a thread on the other VXA site about just that and a few more users than I expected were talking about their creative process. lol
I like the fact that with a little bit of effort and resolve, I can crank out a pretty decent game. I have been working with RMVXA for about a year now (with a big long break since spring...) and while I do use RTP a bit, and they aren't top of the line, my first few projects have come out pretty damned good. I plan on moving away from RTP and using custom stuff once I feel I can make a good game, and have a solid grasp on the engine. Really hoping MV is nearly identical in operation to VX, because I really don't want to relearn a new system. I had ace kicking around for a while. I would open it up, get daunted/frustrated, and quit for another few months and try again. Last year, I just threw myself in and now that I have learned it, I don't want to learn another.
I like the fact that with a little bit of effort and resolve, I can crank out a pretty decent game. I have been working with RMVXA for about a year now (with a big long break since spring...) and while I do use RTP a bit, and they aren't top of the line, my first few projects have come out pretty damned good. I plan on moving away from RTP and using custom stuff once I feel I can make a good game, and have a solid grasp on the engine. Really hoping MV is nearly identical in operation to VX, because I really don't want to relearn a new system. I had ace kicking around for a while. I would open it up, get daunted/frustrated, and quit for another few months and try again. Last year, I just threw myself in and now that I have learned it, I don't want to learn another.

