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Greeting gentle people of the interwebs, XIII here.


I have a question to pose to any who wish to give their opinion on the topic. Of late I've been having a look at games that people have made with various RPG maker programs, both here & on steam; & perhaps the most curious thing I've noticed while doing so, is just how many people make really small (less than 10 hours of game play) games.


I find this curious because when I play an RPG, I am very much a "look under every rock & tree" type; searching for the hidden items, character interactions, quests, or even random bits of data which grant me a greater understanding of the game world's mythos. So an RPG that takes less than ten hours to complete seems rather counter intuitive to me.


Is there some particular reason why so many people are focusing on such short run times for their games? Are they using these smaller games to get their metaphorical "feet" wet, before trying a larger project? Or is that simply a preference for many in the community at large?


I am rather curious to "hear", people's their assessments & reasons why or why not.   

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