Why won't my C tile objects show up in my game? [Solved]

IamWhatonearth

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Edit: Nevermind! I figured it out, I just had to resize my image. Its really lame it doesn't tell you that the image size has to be perfect to show up in the game but still shows the image in the maker though...

I'm making a game where there is a tree in a desert. I can see it is placed in my game maker but when I open the playtest I only see the A tiles.
I found a thread that said nothing other than events can be placed on top of A tiles but when I switched the ground tiles to D tiles I still couldn't see my C tile on top?
I feel like I'm missing something because if I have to place all of my tiles as events what are the other tiles sets even for?

Disappearing Tree 1.pngDisappearing Tree 2.png
 
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Shaz

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Its really lame it doesn't tell you that the image size has to be perfect

Actually, it does.

Help file > Asset Standards > Tileset Details > Set B through Set E
These sets will be used as the upper layers when drawing the map.
These are 768x768 in size and be sure to place the tiles here in a 16x16 arrangement.
 

IamWhatonearth

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Yeah but it says that about player characters too but I found out you can make player character sheets bigger than what the help file says they should be. My MC is 52 pixels tall and I've tested a 70 pixel characters and that worked too.
 

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