Will DragonBones Integration Plugin works well to allies?

Discussion in 'Javascript/Plugin Support' started by MushReen, Oct 11, 2017.

  1. MushReen

    MushReen Gacha Guy Veteran

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    #1
  2. Poryg

    Poryg Pixie of the Emvee kingdom, Ham of a Hamster Veteran

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    No, it wouldn't. You would have needed to edit the plugin to make it work on the allies too.
     
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  3. ShadowHawkDragon

    ShadowHawkDragon Veteran Veteran

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    Actually it does, in fact it works better on actors than enemies. Most if not all the animations work as intended whereas only half work for enemies. I actually use the actors to test if my animations are just bugged on enemes or if I actually made a mistake.
    [​IMG]
    Ok, this was to showcase the enemy but it still shows a party of 4 actors using DragonBones battlers
     
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  4. Kes

    Kes Global Moderators Global Mod

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    Implementation questions belong in the Support forum for the engine you are using.

    I've moved this thread to JavaScript/Plugin Support. Please be sure to post your threads in the correct forum next time. Thank you.

     
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  5. Poryg

    Poryg Pixie of the Emvee kingdom, Ham of a Hamster Veteran

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    ok, I stand corrected :D
     
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  6. MushReen

    MushReen Gacha Guy Veteran

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    Dude, that's awesome. Will it requires some config from the plugin?

    I could really saving time and game-size with that.
     
    #6
  7. ShadowHawkDragon

    ShadowHawkDragon Veteran Veteran

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    Its the same as for enemies, Just copy the notetags to actors and done.
     
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  8. MushReen

    MushReen Gacha Guy Veteran

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    Lol, thanks a lot.

    Now I don't have to make sprites for the battler :kaophew:
     
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