- Joined
- Mar 9, 2017
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- 34
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- RMMV
As part of the strategy engine I'm developing, I want to have a small window in the lower left corner that displays information on the tile the player's is currently standing on. I'd also like it to display soldier counts and a few other bits of relevant information when an event with the appropriate flags is under the player position.
There are two things I'm not clear on:
1) How would I go about putting a window into Scene_Map that would still allow the player to move around (like in Yanfly's Gab plugin)?
Would I specifically have to create the window during Scene_map.initialize and have it hidden except under the desired circumstances?
2) How do I Get a particular event's data based on its X/Y coordinates?
Getting the info from the event I understand; the major point of confusion is getting the Event itself so that I can do things like check for whether or not it has the relevant data.
There are two things I'm not clear on:
1) How would I go about putting a window into Scene_Map that would still allow the player to move around (like in Yanfly's Gab plugin)?
Would I specifically have to create the window during Scene_map.initialize and have it hidden except under the desired circumstances?
2) How do I Get a particular event's data based on its X/Y coordinates?
Getting the info from the event I understand; the major point of confusion is getting the Event itself so that I can do things like check for whether or not it has the relevant data.
