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I was just curious if anyone had a windows smart phone that they are able play rpgmaker games on?
There's an RMXP player for Android. Works pretty well, too.Sorry, but rpg maker games aren't playable on anything, but PCs.
Do you know this for a fact? Because a windows phone, like a windows tablet, to the extent of my knowledge, is running windows 8 same as a laptop or desktop pc.Sorry, but rpg maker games aren't playable on anything, but PCs.
If OpenGL required going to 3-D, that would completely invalidate every existing tileset, so I don't think that's likely.They could use JRuby for the game's scripting language if they used Java for the underlying engine. This is actually insanely easy to do -- I've been working with both a lot lately.
And by the way, rewriting the entire engine in Java really doesn't strike me as being all that difficult, all things considered. It would also more or less force the developers to abandon the extremely old (as in from the 16-bit era of Windows 3) GDI+ API that they're using for graphics processing and actually adopt OpenGL, which would be a great step up from what we currently have.
I agree with the idea here. Modernizing the underlying machinery dramatically and putting RPG Maker on a constantly evolving platform (Java) would definitely make RPG Maker much more useful, and cross-platform RPG Maker games far more likely.The graphics APIs really aren't all that different depending on the library used. Personally, I use libGDX, which allows the use of 2D or 3D OpenGL graphics and OpenAL audio which is completely cross-platform -- thus my mentioning of RPG Maker finally dropping the stale GDI+ API and adopting something that actually makes sense.
And yes, modern versions of JRuby outperform MRI Ruby (the original interpreter) itself.
Edit: By the way, OpenGL is incredibly useful for 2D graphics programming and far more performant than GDI+. I wasn't insinuating that RPG Maker should go 3D -- that's an entirely different demographic than what the series has targeted, and I, personally, don't want to write 3D games.
Yeah, I see now they say WIndows 8, but then in the small print it's 'windows 8 phone' so i'm becoming skeptical.To answer the original question, I think a Windows 8 tablet, running the full PC version of Windows 8 or 8.1, should run RPG Maker just fine, since they are meant to run all PC applications.
But, Windows 8 phone is a different beast. I don't think I've seen many Windows phones in the past 10 years, either. If I had to guess, I really doubt a Windows smartphone would run the PC version of RPG Maker, unless the smartphone has a "Virtual XP" mode where it emulates a Windows XP PC. Then RPG Maker might run in the emulated PC.
I second both those sentiments.I agree with the idea here. Modernizing the underlying machinery dramatically and putting RPG Maker on a constantly evolving platform (Java) would definitely make RPG Maker much more useful, and cross-platform RPG Maker games far more likely.
I definitely think a smartphone would be an ideal place to run an RPG Maker game, since the games aren't normally CPU intensive and are perfectly suited for casual gaming.