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- Jun 21, 2015
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Hello everybody,
I'm using Reedo's Side Battle System and ... He's offline for a long time and I think he'll not help me with that.
I have two things I would love to have in that script:
1) Hide character, when performing skill. I'm using MOG scripts, and it does provide hiding actor, but it doesn't work on this script.
I just want to be able to set, which skill/animation should hide user during animation. I have a skill, whereactor *ok it would sound stupid so I'll say it straight* a pegasus starts to fly and strikes enemy at high speed from above, but the problem is, it looks stupid when there are two the same characters (performing attack and standing on the ground).
2) Is this possible to change sprite of fallen character? So far this script can turn into a ghost/flip fallen in battle character. Would it be possible to change the sprite to dead character? For example: actor_dead.png?
I think it's kinda hard thing to do, so probably I'll have to wait a long time for help.
Thanks for reading!
There you have how the skill looks like. As you can see I would like to hide that character staying on the ground.
I'm using Reedo's Side Battle System and ... He's offline for a long time and I think he'll not help me with that.
I have two things I would love to have in that script:
1) Hide character, when performing skill. I'm using MOG scripts, and it does provide hiding actor, but it doesn't work on this script.
I just want to be able to set, which skill/animation should hide user during animation. I have a skill, where
2) Is this possible to change sprite of fallen character? So far this script can turn into a ghost/flip fallen in battle character. Would it be possible to change the sprite to dead character? For example: actor_dead.png?
I think it's kinda hard thing to do, so probably I'll have to wait a long time for help.
Thanks for reading!
There you have how the skill looks like. As you can see I would like to hide that character staying on the ground.
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