[WORKAROUND] Hide actor when performing skill

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Rikifive

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Hello everybody,

I'm using Reedo's Side Battle System and ... He's offline for a long time and I think he'll not help me with that.

I have two things I would love to have in that script:

1) Hide character, when performing skill. I'm using MOG scripts, and it does provide hiding actor, but it doesn't work on this script.

I just want to be able to set, which skill/animation should hide user during animation. I have a skill, where actor *ok it would sound stupid so I'll say it straight* a pegasus starts to fly and strikes enemy at high speed from above, but the problem is, it looks stupid when there are two the same characters (performing attack and standing on the ground).

2) Is this possible to change sprite of fallen character? So far this script can turn into a ghost/flip fallen in battle character. Would it be possible to change the sprite to dead character? For example: actor_dead.png?

I think it's kinda hard thing to do, so probably I'll have to wait a long time for help.

Thanks for reading!



There you have how the skill looks like. As you can see I would like to hide that character staying on the ground.

 
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Rikifive

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Rikifive

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I found an EXCELLENT solution for that!
I'm using lots of MOG scripts and I can't believe I overlooked that!
This should solve my problem, as well as adding even more fancy stuff into battle!
Just a perfect solution!
 
> I'm closing this, due to finding a workaround.
 

Andar

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
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