- Joined
- Apr 22, 2013
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- 731
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Well I have this special potion that I made. It is only meant for summons. It increases all parameters by 11 points. I have decided to create a game over penalty for anyone who tries to use the potion for themselves and not for their summon. Only thing is, there isn't a conditional for "if item is used on X". I just realized that in the common event I set up, regardless of the conditional branch, it's going to run through completely and check everything off, even if the potion is not used incorrectly on the conjurer, triggering the game over.
I figured this might be slightly too complicated for the formula box, given that I am forcing game over on anyone who tries to cheat. So I created it as a common event. Unless I'm forgetting something, any ideas? =D
I figured this might be slightly too complicated for the formula box, given that I am forcing game over on anyone who tries to cheat. So I created it as a common event. Unless I'm forgetting something, any ideas? =D
